最近大量的用到jQuery Callbacks 对象,jQuery库中的$.ajax()和$.Deferred() 对象也是基于这个对象实现,下面我们也模拟实现jQuery Callbacks 对象的部分功能
用法和$.Callbacks完全一致 , 但是只是实现了add , remove , fire , empty, has和带参数的构造函数功能, $.Callbacks 还有disable,disabled, fireWith , fired , lock, locked 方法
代码如下:
复制代码 代码如下:
String.prototype.trim = function ()
{
return this.replace( /^\s+|\s+$/g, '' );
};
// Simulate jQuery.Callbacks object
function MyCallbacks( options )
{
var ops = { once: false, memory: false, unique: false, stopOnFalse: false };
if ( typeof options === 'string' && options.trim() !== '' )
{
var opsArray = options.split( /\s+/ );
for ( var i = 0; i < options.length; i++ )
{
if ( opsArray[i] === 'once' )
ops.once = true;
else if ( opsArray[i] === 'memory' )
ops.memory = true;
else if ( opsArray[i] === 'unique' )
ops.unique = true;
else if ( opsArray[i] === 'stopOnFalse' )
ops.stopOnFalse = true;
}
}
var ar = [];
var lastArgs = null;
var firedTimes = 0;
function hasName( name )
{
var h = false;
if ( typeof name === 'string'
&& name !== null
&& name.trim() !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === name )
{
h = true;
break;
}
}
}
return h;
}
// add a function
this.add = function ( fn )
{
if ( typeof fn === 'function' )
{
if ( ops.unique )
{
// check whether it had been added before
if ( fn.name !== '' && hasName( fn.name ) )
{
return this;
}
}
ar.push( fn );
if ( ops.memory )
{
// after added , call it immediately
fn.call( this, lastArgs );
}
}
return this;
};
// remove a function
this.remove = function ( fn )
{
if ( typeof ( fn ) === 'function'
&& fn.name !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === fn.name )
{
ar.splice( i, 1 );
}
}
}
return this;
};
// remove all functions
this.empty = function ()
{
ar.length = 0;
return this;
};
// check whether it includes a specific function
this.has = function ( fn )
{
var f = false;
if ( typeof ( fn ) === 'function'
&& fn.name !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === fn.name )
{
f = true;
break;
}
}
}
return f;
};
// invoke funtions it includes one by one
this.fire = function ( args )
{
if ( ops.once && firedTimes > 0 )
{
return this;
}
if ( ar.length > 0 )
{
var r;
for ( var i = 0; i < ar.length; i++ )
{
r = ar[i].call( this, args );
if ( ops.stopOnFalse && r === false )
{
break;
}
}
}
firedTimes++;
if ( ops.memory )
{
lastArgs = args;
}
return this;
};
};
测试函数如下:(注意fn1 fn2是匿名函数, fn2返回false , fn3是有“名”函数)
复制代码 代码如下:
var fn1 = function ( v )
{
console.log( 'fn1 ' + ( v || '' ) );
};
var fn2 = function ( v )
{
console.log( 'fn2 ' + ( v || '' ) );
return false;
};
function fn3( v )
{
console.log( 'fn3 ' + ( v || '' ) );
};
1 . 测试add & fire
var cb=new MyCallbacks();
cb.add(fn1)
cb.add(fn2)
cb.add(fn3)
cb.fire('hello')
输出:
fn1 hello
fn2 hello
fn3 hello
2.测试remove
var cb=new MyCallbacks();
cb.add(fn1)
cb.add(fn2)
cb.add(fn3)
cb.remove(fn1)
cb.fire('hello')
cb.remove(fn3)
cb.fire('hello')
输出:
fn1 hello
fn2 hello
fn3 hello
----------------------------
fn1 hello
fn2 hello
2.测试has
var cb=new MyCallbacks();
cb.add(fn1)
cb.add(fn2)
cb.add(fn3)
cb.has(fn1)
cb.has(fn3)
输出:
false
---------------
true
3.测试带参数的构造函数 : once
var cb=new MyCallbacks('once')
cb.add(fn1)
cb.fire('hello')
cb.fire('hello')
cb.add(fn2)
cb.fire('hello')
输出:
hello
-------------------
------------------
------------------------------
4.测试带参数的构造函数 : memory
var cb=new MyCallbacks('memory')
cb.add(fn1)
cb.fire('hello') // 输出 : fn1 hello
cb.add(fn2) // 输出 : fn2 hello
cb.fire('hello')
输出 :
fn1 hello
fn2 hello
5.测试带参数的构造函数 : stopOnFalse
var cb=new MyCallbacks('stopOnFalse')
cb.add(fn1)
cb.add(fn2)
cb.add(fn3)
cb.fire('hello')
输出:
fn1 hello
fn2 hello
6.测试带参数的构造函数 :unique
var cb=new MyCallbacks('unique')
b.add(fn3)
b.add(fn3)
cb.fire('hello')
输出:
fn3 hello
7. 测试带组合参数的构造函数:四个设置参数可以随意组合,一下只测试全部组合的情况, 不然要写16个测试用例 T_T
var cb=new MyCallbacks('once memory unique stopOnFalse')
cb.add(fn1) // 输出: fn1
cb.add(fn2) // 输出: fn2
cb.add(fn3) // 输出: fn3
cb.fire('hello')
输出:
fn1 hello
fn2 hello
cb.fire('hello') // 输出:没有输出
以下是官方API 文档:
Description: A multi-purpose callbacks list object that provides a powerful way to manage callback lists.The $.Callbacks() function is internally used to provide the base functionality behind the jQuery $.ajax() and$.Deferred() components. It can be used as a similar base to define functionality for new components.
构造函数 : jQuery.Callbacks( flags )
flags
Type: String
An optional list of space-separated flags that change how the callback list behaves.
Possible flags:
once: Ensures the callback list can only be fired once (like a Deferred).
memory: Keeps track of previous values and will call any callback added after the list has been fired right away with the latest "memorized" values (like a Deferred).
unique: Ensures a callback can only be added once (so there are no duplicates in the list).
stopOnFalse: Interrupts callings when a callback returns false.
By default a callback list will act like an event callback list and can be "fired" multiple times.
Two specific methods were being used above: .add() and .fire(). The .add() method supports adding new callbacks to the callback list, while the .fire() method executes the added functions and provides a way to pass arguments to be processed by the callbacks in the same list.
利用Callbacks 实现发布订阅模式 pub/sub: (官方文档)
复制代码 代码如下:
var topics = {};
jQuery.Topic = function ( id )
{
var callbacks,
method,
topic = id && topics[id];
if ( !topic )
{
callbacks = jQuery.Callbacks();
topic = {
publish: callbacks.fire,
subscribe: callbacks.add,
unsubscribe: callbacks.remove
};
if ( id )
{
topics[id] = topic;
}
}
return topic;
};
使用
复制代码 代码如下:
$.Topic( 'mailArrived' ).subscribe( function ( e )
{
console.log( 'Your have new email! ' );
console.log( "mail title : " + e.title );
console.log( "mail content : " + e.content );
}
);
$.Topic( 'mailArrived' ).publish( { title: 'mail title', content: 'mail content' } );
实现了其余的全部功能 :callbacks.disable , callbacks.disabled, callbacks.fired,callbacks.fireWith, callbacks.lock, callbacks.locked ,然后重构了下代码结构, 将实现放入了匿名函数内, 然后通过工厂方法 window.callbacks 返回实例,以免每次使用必须 new .
具体代码如下, 有兴趣和时间的可以对照jQuery版本的Callbacks对比下 :
unity3d脚本http://www.unitymanual.com/
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复制代码 代码如下:
( function ( window, undefined )
{
// Simulate jQuery.Callbacks object
function Callbacks( options )
{
var ops = { once: false, memory: false, unique: false, stopOnFalse: false },
ar = [],
lastArgs = null,
firedTimes = 0,
_disabled = false,
_locked = false;
if ( typeof options === 'string' && options.trim() !== '' )
{
var opsArray = options.split( /\s+/ );
for ( var i = 0; i < options.length; i++ )
{
if ( opsArray[i] === 'once' )
ops.once = true;
else if ( opsArray[i] === 'memory' )
ops.memory = true;
else if ( opsArray[i] === 'unique' )
ops.unique = true;
else if ( opsArray[i] === 'stopOnFalse' )
ops.stopOnFalse = true;
}
}
function hasName( name )
{
var h = false;
if ( typeof name === 'string'
&& name !== null
&& name.trim() !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === name )
{
h = true;
break;
}
}
}
return h;
}
// add a function
this.add = function ( fn )
{
if ( typeof fn === 'function' )
{
if ( ops.unique )
{
// check whether it had been added before
if ( fn.name !== '' && hasName( fn.name ) )
{
return this;
}
}
ar.push( fn );
if ( ops.memory )
{
// after added , call it immediately
fn.call( this, lastArgs );
}
}
return this;
};
// remove a function
this.remove = function ( fn )
{
if ( typeof ( fn ) === 'function'
&& fn.name !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === fn.name )
{
ar.splice( i, 1 );
}
}
}
return this;
};
// remove all functions
this.empty = function ()
{
ar.length = 0;
return this;
};
// check whether it includes a specific function
this.has = function ( fn )
{
var f = false;
if ( typeof ( fn ) === 'function'
&& fn.name !== ''
&& ar.length > 0 )
{
for ( var i = 0; i < ar.length; i++ )
{
if ( ar[i].name === fn.name )
{
f = true;
break;
}
}
}
return f;
};
this.disable = function ()
{
_disabled = true;
return this;
};
this.disabled = function ()
{
return _disabled;
};
this.fired = function ()
{
return firedTimes > 0;
};
function _fire( context, args )
{
if ( _disabled || ops.once && firedTimes > 0 || _locked )
{
return;
}
if ( ar.length > 0 )
{
var r;
for ( var i = 0; i < ar.length; i++ )
{
r = ar[i].call( context, args );
if ( ops.stopOnFalse && r === false )
{
break;
}
}
}
firedTimes++;
if ( ops.memory )
{
lastArgs = args;
}
};
this.fireWith = function ( context, args )
{
context = context || this;
_fire( context, args );
return this;
};
this.fire = function ( args )
{
_fire( this, args );
return this;
};
this.lock = function ()
{
_locked = true;
return this;
};
this.locked = function ()
{
return _locked;
};
};
// exposed to global as a factory method
window.callbacks = function ( options )
{
return new Callbacks( options );
};
} )( window );